  {"id":55856,"date":"2013-12-04T12:31:32","date_gmt":"2013-12-04T17:31:32","guid":{"rendered":"https:\/\/www.ucf.edu\/news\/?p=55856"},"modified":"2013-12-05T17:37:07","modified_gmt":"2013-12-05T22:37:07","slug":"fiea-students-to-pitch-video-game-ideas","status":"publish","type":"post","link":"https:\/\/www.ucf.edu\/news\/fiea-students-to-pitch-video-game-ideas\/","title":{"rendered":"FIEA Students to Pitch Video Game Ideas"},"content":{"rendered":"<p>The next potential video games to be developed by students at Âé¶¹Ó³»­´«Ã½\u2019s Center for Emerging Media will be up for judging Friday, Dec. 6.\u00a0 The 11 games include gladiators, parasites, nightmares and other on-screen challenges, even one in which the players win not by shooting invading alients, but shooting the best photographs of them.<\/p>\n<p>Pitches for the games will be made by designers from noon to 5 p.m., and the games chosen to advance will be announced at 6 p.m. The student designers are from the Florida Interactive Entertainment Academy, Âé¶¹Ó³»­´«Ã½\u2019s graduate video game development program.<\/p>\n<p>The pitches will be at the Center for Emerging Media, 500 W. Livingston St., Orlando, and are open to the public. The pitches also will be live streamed at <a href=\"http:\/\/www.youtube.com\/watch?v=jXVVHiscJ64\">www.youtube.com\/watch?v=jXVVHiscJ64<\/a> or can be seen at FIEA\u2019s YouTube channel at <a href=\"http:\/\/www.youtube.com\/user\/ucffiea\">www.youtube.com\/user\/ucffiea<\/a>.<\/p>\n<p>Friday\u2019s judging will determine which game ideas will be \u201cgreen lit,\u201d or approved, for development into Capstone Games, seven-month video game projects that serve as a master\u2019s thesis. Friday\u2019s winners will have to survive one additional round of cuts in the spring semester, when all the games will showcase their progress to faculty and staff.<\/p>\n<p>Past winning games have won industry awards and have appeared on the game-industry website Gamasutra.com.<\/p>\n<p>Friday\u2019s presentation order is:<\/p>\n<p>12 p.m. \u2013 Welcome, by Will Tuegel, a first-person survival game in which players also design nightmares for other players.<\/p>\n<p>12:30 p.m.\u00a0\u2013\u00a0Hit, by Tim Vensel, a multiplayer game that is nearly as dangerous to be the assassin as it is to be the target.<\/p>\n<p>1\u00a0p.m.\u00a0\u2013\u00a0Spectacle Fighter, by Adam Matheny, a 3-D gladiatorial-style fighting game won by players with flashy style.<\/p>\n<p>1:30\u00a0p.m.\u00a0\u2013\u00a0Far, by\u00a0Sam Holley, a game in which the players use their mental powers to resolve a catastrophe aboard a space station.<\/p>\n<p>2\u00a0p.m.\u00a0\u2013\u00a0Focal Length, by\u00a0Zach Johnson, a game won by taking the best photos of invading aliens, not blasting them.<\/p>\n<p>2:30 p.m.\u00a0\u2013\u00a0Enlightened, by Britt Clifford, a stealth combat and exploration game at a Buddhist monastery, pitting spiritualism and technology.<\/p>\n<p>3 p.m.\u00a0\u2013 Neon Night Riders, by Ahmar Rana, a turf battle that is waged by tagging new territory while opposing gang members are out to eliminate you.<\/p>\n<p>3:30 p.m.\u00a0\u2013\u00a0Pressure, by Addison DelCampo, an underwater battle miles below the surface in which you try to keep an alien from taking over your facility.<\/p>\n<p>4\u00a0p.m.\u00a0\u2013\u00a0Heroes, by Karl Abad, a cooperative medieval fantasy in which teamwork is essential to succeed.<\/p>\n<p>4:30\u00a0p.m.\u00a0\u2013\u00a0Rotting Fruit,\u00a0by Ricardo Medina, a single-player adventure that includes parasites, deception and other hazards.<\/p>\n<p>5 p.m.\u00a0\u2013 Tethered, by Kim Nguyen, an adventure in space with zero gravity and a headset.<\/p>\n","protected":false},"excerpt":{"rendered":"The next potential video games to be developed by students at Âé¶¹Ó³»­´«Ã½\u2019s Center for Emerging Media will be up for judging Friday, Dec. 6.\u00a0 The 11 games include gladiators, parasites, nightmares and other on-screen challenges, even one in which the players win not by shooting invading alients, but shooting the best photographs of them. Pitches for the games will be&hellip;","protected":false},"author":11,"featured_media":56015,"comment_status":"open","ping_status":"closed","sticky":false,"template":"template-twocol.php","format":"standard","meta":{"_acf_changed":false,"lazy_load_responsive_images_disabled":false,"footnotes":"","_links_to":"","_links_to_target":"","_wp_rev_ctl_limit":""},"categories":[5,29],"tags":[768,1765],"tu_author":[],"class_list":["post-55856","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-colleges","category-visual-arts","tag-center-for-emerging-media","tag-florida-interactive-entertainment-academy"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v22.3 (Yoast SEO v27.3) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>FIEA Students to Pitch Video Game Ideas | Âé¶¹Ó³»­´«Ã½ News<\/title>\n<meta name=\"description\" content=\"The next potential video games to be developed by students at 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